Unity Shooting Arrows in Top Down Perspective Part 1 - Tutorial

Uploaded by CouchFerret makes Games
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We'll Instantiate arrows from a Prefab in Unity, and give them Velocity to move towards the enemy. We'll be able to Shoot Arrows in our Top Down Perspective Game with an Xbox Controller. The arrow is hand drawn in Aseprite and then imported to Unity as a Sprite Sheet. We'll tinker with the speed of the projectiles and remove the force of gravity. Because this topic is a bit bigger, I've broken it into two parts, so come back next Wednesday for part 2, where we will continue our script to fire arrows in any direction and rotate them to match that direction as well. Then we'll destroy the arrows to optimize our game a bit.

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Hi, I'm CouchFerret and follow me on my journey of indie game development. You will find WEEKLY in depth tutorials about developing games in Unity. We will cover topics from programming to art and game design. Whether you are an expert or beginner, you will definitely find new tips and tricks about the whole game development process. These how to videos help you learn unity to develop 2d and 3d games on your own.

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