C# Job System: Using DOTS with Managed C# APIs

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In this video from Porrith Suong, content developer at Thousand Ant, we continue to look at using DOTS to create flocking effects, and dive into unsafe C# to utilize pointers to managed C# arrays for the Job System.

This approach allows us to continue to use parts of the DOTS ecosystem while still being able to interact with managed C# APIs. It also helps with parallel processing, and getting work onto multiple Unity threads.

Follow Porrith on Twitter: @PorrithSuong

Download the code on Github for free: https://github.com/ThousandAnt/ta-boids

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