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Procedurally Generating A Hexagon Grid in Unity
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Hexagons are common in a lot of strategy games, so today let's look at how we can create them from scratch in Unity.
Further Reading - https://www.redblobgames.com/grids/hexagons/
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Further Reading - https://www.redblobgames.com/grids/hexagons/
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Want to support the channel?
▶️ Help fund new episodes and get free project downloads by joining the Patreon - http://www.patreon.com/GameDevGuide
?Get GameDevGuide Merch! - http://www.gamedevguide.store
? Get One-Month Free of Skillshare Premium - https://skl.sh/MKR826
Use these links to grab some cool assets from the asset store:
Get the Must Have Assets! - https://assetstore.unity.com/top-assets/top-download?aid=1101la6X4
Free Unity Assets! - https://assetstore.unity.com/top-assets/top-free?aid=1101la6X4
New on the Asset Store! - https://assetstore.unity.com/top-assets/top-new?aid=1101la6X4
Top Paid Asset Store Packages - https://assetstore.unity.com/top-assets/top-paid?aid=1101la6X4
Asset Store Partners - https://assetstore.unity.com/lists/asset-store-partners-6?aid=1101la6X4
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