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Level up your text with materials and gradients in TextMesh Pro!
Uploaded by Christina Creates GamesShare: Twitter Facebook
Gradients and materials give your TextMesh Pro texts a ton of visual impact. They are super useful for headlines, soundwords or damage display numbers! You need to give these a try, they are super useful and easy to set up and trying out different materials, textures and effect speeds is actually fun, too!
-- Chapters --
00:00 What we will be creating
00:17 Gradients
00:59 Gradients as a tag for parts of your text
01:24 How to set up a Gradient Asset in Text Mesh Pro
01:53 The gradient tag
02:19 Working with materials in Text Mesh Pro
02:33 Material Presets in Text Mesh Pro
03:00 Creating a new material for Text mesh Pro
03:46 Mobile vs non-mobile Signed Distance Field Shaders
04:16 Recoloring and outline
04:36 Textures in TMP Shaders
05:22 Animating textures in shaders in Text Mesh Pro
05:54 Underlay options
06:09 Using materials as a tag
06:39 Solving the recoloring problem for materials with a style tag
07:27 The results
#gamedev
-- Chapters --
00:00 What we will be creating
00:17 Gradients
00:59 Gradients as a tag for parts of your text
01:24 How to set up a Gradient Asset in Text Mesh Pro
01:53 The gradient tag
02:19 Working with materials in Text Mesh Pro
02:33 Material Presets in Text Mesh Pro
03:00 Creating a new material for Text mesh Pro
03:46 Mobile vs non-mobile Signed Distance Field Shaders
04:16 Recoloring and outline
04:36 Textures in TMP Shaders
05:22 Animating textures in shaders in Text Mesh Pro
05:54 Underlay options
06:09 Using materials as a tag
06:39 Solving the recoloring problem for materials with a style tag
07:27 The results
#gamedev