View by Component

Physics , Physics 2D , Audio , UI , Tilemap , Cinemachine , Timeline , Network , Animation , Animator , Sprites , Scripting , Tips , Colliders , 2D Colliders , Rigidbody , Rigidbody 2D , Interaction , Editor , Game Mechanics , In-App Purchase , Material , General , Prefab , ProGrids , Light , Rendering , Ads , Scriptable Objects , Events , Level Design , Making Of , Assets , Procedural , ProBuilder , Particles , Machine Learning , News & Announcements , Conference , Enemy & NPC , PlayerPrefs , Post Processing , Interview , Shader , VFX , TextMeshPro , InputSystem , XR

How Prefabs Work [UnityQuickTips]

Uploaded by Master Indie
Share: Twitter Facebook
[Unity3D] A prefab is basically a game object that you save to copy later. Once you know how they work, they are incredibly handy.

More from Master Indie
RZtuts2: Bullets [2/5] Trajectory and Raycasting. ... Master Indie
SphereCast & CapsuleCast (Javascript & C#) [UnityQ... Master Indie
Beast Lightmapping [UnityQuickTips] Master Indie
Physics Layers [UnityQuickTips] Master Indie
RZtuts2: Bullets [3/5] Damage to Body Parts. Unity... Master Indie
Unity 3D - Physics, Gravity, Mass, and More [Unity... Master Indie

Related
How to make a Save & Load System work across Multi... Trever Mock
How to Setup Dedicated Server Hosting and Matchmak... samyam
How to work with multiple scenes in Unity Unity
New Prefab Workflows 1/4: 2D Level Design With Til... Unity
New Prefab Workflows 2/4: 2D Level Design With Til... Unity
New Prefab Workflows 3/4: 2D Level Design With Til... Unity
Unity Copilot

A platform that gathers Unity tutorials in one place.
Developed by Omar Balfaqih to help Unity learners find tutorials easier and faster in a tailored way.

© 2025 Copyright: UnityCopilot.com
Do you like cookies? 🍪 We use cookies to ensure you get the best experience on our website. Learn more