View by Component
Physics , Physics 2D , Audio , UI , Tilemap , Cinemachine , Timeline , Network , Animation , Animator , Sprites , Scripting , Tips , Colliders , 2D Colliders , Rigidbody , Rigidbody 2D , Interaction , Editor , Game Mechanics , In-App Purchase , Material , General , Prefab , ProGrids , Light , Rendering , Ads , Scriptable Objects , Events , Level Design , Making Of , Assets , Procedural , ProBuilder , Particles , Machine Learning , News & Announcements , Conference , Enemy & NPC , PlayerPrefs , Post Processing , Interview , Shader , VFX , TextMeshPro , InputSystem , XR
I Made FALL GUYS in 12 Hours, But It's Impossible to Win
Uploaded by SykooShare: Twitter Facebook
I made a Fall Guys inspired game in one night (12 hours) with Unity, and this game is impossible to win... oh and also, it has AI in it, because multiplayer is too mainstream. Enjoy!
Join us on Discord for more Unity & Bolt talks: https://discord.gg/4kRCajN
– Follow me
• Twitter: https://twitter.com/SykooSam
• Instagram: http://www.instagram.com/SykooSam
Video chapters:
0:00 Intro
0:22 Blender character creation
2:12 Unity character and environment setup
4:26 Character controller and animations
7:10 Creating the Level
9:10 Adding AI
11:09 Outro
Join us on Discord for more Unity & Bolt talks: https://discord.gg/4kRCajN
– Follow me
• Twitter: https://twitter.com/SykooSam
• Instagram: http://www.instagram.com/SykooSam
Video chapters:
0:00 Intro
0:22 Blender character creation
2:12 Unity character and environment setup
4:26 Character controller and animations
7:10 Creating the Level
9:10 Adding AI
11:09 Outro