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Distortion Shader in Unity 2019 with Shader Graph! (Tutorial)
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In this video, we are creating a Distortion Shader using Shader Graph in Unity 2019!
Download the project here: https://ole.unity.com/DistortionShaderProject
Shader Graph in Unity 2019 lets you easily create shaders by building them visually and see the results in real time. You create and connect nodes in a network graph instead of having to write code.
You can do things like:
- Procedurally alter your surface appearance
- Warp and animate UVs
- Modify the look of your objects using familiar image adjustment operations
- Change your object’s surface based on information about it, such as its world location, normals, distance from camera, etc.
- Quickly tweak a shader’s visuals in the context of a scene using the Material Inspector.
- Share node networks between multiple graphs and users by creating subgraphs
Download the project here: https://ole.unity.com/DistortionShaderProject
Shader Graph in Unity 2019 lets you easily create shaders by building them visually and see the results in real time. You create and connect nodes in a network graph instead of having to write code.
You can do things like:
- Procedurally alter your surface appearance
- Warp and animate UVs
- Modify the look of your objects using familiar image adjustment operations
- Change your object’s surface based on information about it, such as its world location, normals, distance from camera, etc.
- Quickly tweak a shader’s visuals in the context of a scene using the Material Inspector.
- Share node networks between multiple graphs and users by creating subgraphs