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FPS1.14 Bullet Hole Destroy Timer. Unity3D FPS Game Design Tutorial.
Uploaded by Master IndieShare: Twitter Facebook
Make a timer that destroys the bullet holes after a certain amount of time. We'll also be randomizing the amount of time that it takes for the bullet hole to destroy its self so that the destruction of the bullet holes is less noticeable.
Got a questions, problems, glitches? Get help here:
http://forum.unity3d.com/threads/126207-ETeeskiTutorials-FPS1-Problem-Diagnostic-Collaboration-Thread?p=850180#post850180
reference to the code up to FPS1.16:
http://forum.unity3d.com/threads/115330-ETeeskiTutorials-Scripts-up-to-FPS1.16?p=767864#post767864
Unity Engine used in accordance to the Unity3D End User License Agreement, found here:
http://unity3d.com/unity/unity-end-user-license-3.x.html
Got a questions, problems, glitches? Get help here:
http://forum.unity3d.com/threads/126207-ETeeskiTutorials-FPS1-Problem-Diagnostic-Collaboration-Thread?p=850180#post850180
reference to the code up to FPS1.16:
http://forum.unity3d.com/threads/115330-ETeeskiTutorials-Scripts-up-to-FPS1.16?p=767864#post767864
Unity Engine used in accordance to the Unity3D End User License Agreement, found here:
http://unity3d.com/unity/unity-end-user-license-3.x.html