View by Component
Physics , Physics 2D , Audio , UI , Tilemap , Cinemachine , Timeline , Network , Animation , Animator , Sprites , Scripting , Tips , Colliders , 2D Colliders , Rigidbody , Rigidbody 2D , Interaction , Editor , Game Mechanics , In-App Purchase , Material , General , Prefab , ProGrids , Light , Rendering , Ads , Scriptable Objects , Events , Level Design , Making Of , Assets , Procedural , ProBuilder , Particles , Machine Learning , News & Announcements , Conference , Enemy & NPC , PlayerPrefs , Post Processing , Interview , Shader , VFX , TextMeshPro , InputSystem , XR
This is why YOU NEED A CONTRACT #shorts
Uploaded by Thousand AntShare: Twitter Facebook
For example, we're doing a job together and I say "I'm hiring you to do this", but if we get halfway through, "Hey, the work that you're delivering, it just really isn't the right fit for the project. We need to stop working together without delivering the full project."
Well, then there should be some clear language in the contract.
Do you get paid for the first half? Do you get to keep the money that you got so far?
That'll just be spelled out. So there's no hard feelings we say, okay. Yeah, we're going to pay you out what we agreed.
And we're going to, basically, we say it's really clear what we've agreed to do.
---
Learn Unity and game development with experienced indie game developers. Subscribe for tutorials, devlogs, and gamedev advice uploaded weekly.
Visit us on Discord, ask questions and share your work: https://discord.gg/AGHZvCf
Follow us on Twitter: https://twitter.com/thousandant
Visit our website: http://thousandant.com
Well, then there should be some clear language in the contract.
Do you get paid for the first half? Do you get to keep the money that you got so far?
That'll just be spelled out. So there's no hard feelings we say, okay. Yeah, we're going to pay you out what we agreed.
And we're going to, basically, we say it's really clear what we've agreed to do.
---
Learn Unity and game development with experienced indie game developers. Subscribe for tutorials, devlogs, and gamedev advice uploaded weekly.
Visit us on Discord, ask questions and share your work: https://discord.gg/AGHZvCf
Follow us on Twitter: https://twitter.com/thousandant
Visit our website: http://thousandant.com