Speed Up Compile Times in Unity with Assembly Definitions

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Learn how to get back into the Editor faster after making changes to your code by using Assembly Definition Files in your project!

Gameplay Logic using Bolt: https://youtu.be/tP9_YBpBBpI
Attributes and Reflection: https://youtu.be/vLKeqS1PeTU
Compute Shaders: https://youtu.be/BrZ4pWwkpto
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