Pikmin’s Gameplay | Mix and Jam

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Pikmin is a game where you command an army of these tiny creatures that help you on your journey by carrying objects back to your ship and fighting a variety of dangerous enemies. In this video, I show how I tried to do a simple recreation of the basic gameplay of managing the Pikmin and carrying objects - using the Unity engine!

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PROJECT REPOSITORY
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https://github.com/mixandjam/Pikmin-Gameplay

REFERENCES
------------------------------

Jammo http://u3d.as/1G8A
Unity URP ScreenSpaceDecal Unlit shader https://youtu.be/Bs_HSGRSUtw
GDC Vault (Animation Rigging) https://www.gdcvault.com/play/1026151/

EXTRA FOOTAGE
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Pikmin 3 - Gameplay Walkthrough Part 1
(ZackScottGames)
https://youtu.be/pQiUm0Vnfl8

MUSIC
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Awakening Woods Remix & Pikmix and Jam
(Scruffy)

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https://twitter.com/andre_mc

00:55 - Production Start
06:27 - Final Result

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Metal Gear Rising's Blade Mode https://youtu.be/YGDzRVwmTgM
Metroid Prime's HUD Visual https://youtu.be/0V4o_bDm_II