Recreating The Pathless' Gameplay | Mix and Jam

Uploaded by Mix and Jam
Share: Twitter Facebook
This project was my opportunity to study why the Gameplay of the Pathless feels so good! Hope you enjoy the video that shows my journey to explore game dev techniques to try and achieve a similar gameplay!

PROJECT REPOSITORY
-------------------------------------
https://github.com/mixandjam/ThePathless-Gameplay

REFERENCES
-------------------------------
Arrow Model - https://skfb.ly/6AZWH

Bow Model - https://skfb.ly/6XDwA

Blit Render Feature (Cyan) - https://github.com/Cyanilux/URP_BlitRenderFeature

Fire Flames Shader Tutorial (Gabriel Aguiar Prod.) - https://youtu.be/glSsaRpHKos

Lowpoly Environment - https://assetstore.unity.com/packages/3d/environments/lowpoly-environment-nature-pack-free-187052

MUSIC
-------------------------------------
The Pathless Soundtrack - Complete OST - Music by Austin Wintory
https://youtu.be/szHgRt-PBf8
@awintory

--

Follow me on Twitter!
https://twitter.com/andre_mc

Support Mix and Jam on Patreon!
https://www.patreon.com/mixandjam

Timestamps
--
00:00 - Intro
00:39 - Steps
01:26 - Basic Setup
01:42 - Target System
02:17 - Arrow System
03:31 - Arrow Precision
05:05 - Stamina Management
05:59 - Run Visual Details
07:17 - Procedural Animation
08:12 - Polish
09:40 - Final Result
10:00 - Credits/Outro

#thepathless