View by Component
Physics , Physics 2D , Audio , UI , Tilemap , Cinemachine , Timeline , Network , Animation , Animator , Sprites , Scripting , Tips , Colliders , 2D Colliders , Rigidbody , Rigidbody 2D , Interaction , Editor , Game Mechanics , In-App Purchase , Material , General , Prefab , ProGrids , Light , Rendering , Ads , Scriptable Objects , Events , Level Design , Making Of , Assets , Procedural , ProBuilder , Particles , Machine Learning , News & Announcements , Conference , Enemy & NPC , PlayerPrefs , Post Processing , Interview , Shader , VFX , TextMeshPro , InputSystem , XR
Thousand Ant Podcast: Matt Mirrorfish and Sam Eng Talk Indie Game Dev (Ep. 1)
Uploaded by Thousand AntShare: Twitter Facebook
In this game dev podcast with Matt Mirrorfish and Sam Eng of Thousand Ant we talk about making indie games in Unity3d, programming in C#, how to find the right software design architecture, artistic expression in games and a whole lot more. This is our first episode so we're just getting warmed up but drop us a comment if you enjoyed it or you have any feedback on how we can improve in the future!
---
Learn Unity and game development with experienced indie game developers. Subscribe for tutorials, devlogs, and gamedev advice uploaded weekly.
Visit us on Discord, ask questions and share your work: https://discord.gg/AGHZvCf
Follow us on Twitter:
https://twitter.com/thousandant
https://twitter.com/mattmirrorfish
https://twitter.com/bysameng
Visit our website: http://thousandant.com
---
Learn Unity and game development with experienced indie game developers. Subscribe for tutorials, devlogs, and gamedev advice uploaded weekly.
Visit us on Discord, ask questions and share your work: https://discord.gg/AGHZvCf
Follow us on Twitter:
https://twitter.com/thousandant
https://twitter.com/mattmirrorfish
https://twitter.com/bysameng
Visit our website: http://thousandant.com