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Software Design Patterns & Unity (Livestream Discussion Clip)
Uploaded by Thousand AntShare: Twitter Facebook
In this livestream clip Matt from Thousand Ant and Charles from the Infallible Code channel discuss software design patterns in Unity and give advice to programmers thinking about how to approach game architecture in a Unity context.
This is a highlight from a 90 minute stream originally broadcast over on Charles' channel and you can find the full clip here: https://www.youtube.com/watch?v=dpufgcwFmUY
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Learn Unity and game development with experienced indie game developers. Subscribe for tutorials, devlogs, and gamedev advice uploaded weekly.
Visit us on Discord, ask questions and share your work: https://discord.gg/AGHZvCf
Follow us on Twitter: https://twitter.com/thousandant
Visit our website: http://thousandant.com
This is a highlight from a 90 minute stream originally broadcast over on Charles' channel and you can find the full clip here: https://www.youtube.com/watch?v=dpufgcwFmUY
---
Learn Unity and game development with experienced indie game developers. Subscribe for tutorials, devlogs, and gamedev advice uploaded weekly.
Visit us on Discord, ask questions and share your work: https://discord.gg/AGHZvCf
Follow us on Twitter: https://twitter.com/thousandant
Visit our website: http://thousandant.com