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Building a Traffic System in Unity
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In this video we take a look at how to build a simple but effective waypoint-based traffic system. With this system, you'll be able to create believable pedestrian and vehicle traffic behaviours that will add a much more lifelike feeling to your environments.
In this video we mainly focus on pedestrian traffic but the same logic could apply to vehicles in your game.
Be sure to LIKE and SUBSCRIBE if you enjoyed this guide! Share the video for extra love!
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In this video we mainly focus on pedestrian traffic but the same logic could apply to vehicles in your game.
Be sure to LIKE and SUBSCRIBE if you enjoyed this guide! Share the video for extra love!
--------------------------------------------------------------------------------
Want to support the channel?
Get the GameDevGuide mug and other merch! ☕ - http://www.gamedevguide.store
Use these links to grab some cool assets from the asset store:
Get the Must Have Assets! - https://assetstore.unity.com/top-assets/top-download?aid=1101la6X4
Free Unity Assets! - https://assetstore.unity.com/top-assets/top-free?aid=1101la6X4
New on the Asset Store! - https://assetstore.unity.com/top-assets/top-new?aid=1101la6X4
Top Paid Asset Store Packages - https://assetstore.unity.com/top-assets/top-paid?aid=1101la6X4
Asset Store Partners - https://assetstore.unity.com/lists/asset-store-partners-6?aid=1101la6X4
--------------------------------------------------------------------------------
Socials and Other Stuff:
• Subscribe - https://www.youtube.com/gamedevguide?sub_confirmation=1
• Join the Discord - http://www.discord.gg/yYcww7U
• Twitter - http://www.twitter.com/GameDevGuideYT
• Facebook - http://www.facebook.com/GameDevGuideYT
• Instagram - http://www.instagram.com/GameDevGuideYT