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Kinematica: democratizing Motion Matching for character animation - Unite Now
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In this session, you’ll learn how to get started with Kinematica and implement it within your animation pipeline. Based on Motion Matching, Kinematica uses raw animation clips or motion capture data – not animation graphs – to produce character poses automatically, based on your description of the intended movement.
Speaker:
Michael Buttner (Principal Architect, Unity Labs)
Ask your questions here: https://on.unity.com/3dk304k
Did you find this video useful? Room for improvement? Let us know: https://on.unity.com/2YFwe9C
Check out the Unite Now page to be among the first to watch upcoming sessions: https://on.unity.com/35Dx2h1
Speaker:
Michael Buttner (Principal Architect, Unity Labs)
Ask your questions here: https://on.unity.com/3dk304k
Did you find this video useful? Room for improvement? Let us know: https://on.unity.com/2YFwe9C
Check out the Unite Now page to be among the first to watch upcoming sessions: https://on.unity.com/35Dx2h1