View by Component
Physics , Physics 2D , Audio , UI , Tilemap , Cinemachine , Timeline , Network , Animation , Animator , Sprites , Scripting , Tips , Colliders , 2D Colliders , Rigidbody , Rigidbody 2D , Interaction , Editor , Game Mechanics , In-App Purchase , Material , General , Prefab , ProGrids , Light , Rendering , Ads , Scriptable Objects , Events , Level Design , Making Of , Assets , Procedural , ProBuilder , Particles , Machine Learning , News & Announcements , Conference , Enemy & NPC , PlayerPrefs , Post Processing , Interview , Shader , VFX , TextMeshPro , InputSystem , XR
#6 How to make a 3D computer game [level design]
Uploaded by TornadoTwinsShare: Twitter Facebook
In this part, we're taking our first steps into level design by importing models into the Unity 3d engine. To download these models for FREE, click here: http://gameprefabs.com/pages/tutorials/wormgame
ALL I ASK IN RETURN... is if you can make a quick capture of your level and post it as a video-reply. I'd LOVE to see what you can come up with!! It makes creating these videos much more fun!
-TornadoTwins
ALL I ASK IN RETURN... is if you can make a quick capture of your level and post it as a video-reply. I'd LOVE to see what you can come up with!! It makes creating these videos much more fun!
-TornadoTwins