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Raycast LayerMask (Javascript & C#) [UnityQuickTips]
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[Unity3D] [Intermediate] [Javascript and C#]
Layer Masks on raycasts are used to selectively ignore game objects and colliders on certain layers. This can also be used for performance optimization.
Basic Raycast Tutorial: https://www.youtube.com/watch?v=hHaeiaXwSO8&index=4
RaycastAll Tutorial: https://www.youtube.com/watch?v=EmhOPJh7zUw
Raycast Layers Tutorial: https://www.youtube.com/watch?v=XO6KCCtGPpA&index=7
Spherecast & CapsulecastTutorial: https://www.youtube.com/watch?v=QbkGf74OehA
Layer Masks on raycasts are used to selectively ignore game objects and colliders on certain layers. This can also be used for performance optimization.
Basic Raycast Tutorial: https://www.youtube.com/watch?v=hHaeiaXwSO8&index=4
RaycastAll Tutorial: https://www.youtube.com/watch?v=EmhOPJh7zUw
Raycast Layers Tutorial: https://www.youtube.com/watch?v=XO6KCCtGPpA&index=7
Spherecast & CapsulecastTutorial: https://www.youtube.com/watch?v=QbkGf74OehA