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Making an Isometric Tilemap with Elevations and Colliders in UNITY
Uploaded by samyamShare: Twitter Facebook
Make an isometric tilemap with walkable areas, non-walkable areas, and elevations.
Another way to add elevation with the Z as Y tilemap is by changing the Z position of your tile palette brush and also add a Z value to the Custom Axis Sort setting we changed. According to Unity, a grid with dimensions of (1, 0.5, 1) which is the default will have it's Z axis sort as -0.26. More information can be found here: https://docs.unity3d.com/Manual/Tilemap-Isometric-CreateIso.html
Be sure to put your tilemap back to Chunk Mode and put the tiles in a sprite atlas to help performance in your build. Individual mode is useful for editing the tilemap.
? Relevant Video Links ?
ᐅMouse Click Movement in Isometric Tilemap - Unity Tutorial
https://youtu.be/b0AQg5ZTpac
? Support Me ?
Patreon: https://www.patreon.com/samyg
Donate: https://ko-fi.com/samyam
Disclosure: This post may contain affiliate links, which means we may receive a commission if you click a link and purchase something that we have recommended. While clicking these links won't cost you any money, they will help me fund my development projects while recommending great assets!
? Cool Unity Assets ?
ᐅPeek - Editor Toolkit: https://assetstore.unity.com/packages/tools/utilities/peek-editor-toolkit-149410
ᐅEditor Console Pro: https://assetstore.unity.com/packages/tools/utilities/editor-console-pro-11889
ᐅRainbow Folders 2: https://assetstore.unity.com/packages/tools/utilities/rainbow-folders-2-143526
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? Facebook ?
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? Music ?
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Link: https://incompetech.filmmusic.io/song/3777-fretless
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?️ Computer Setup ?️
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#unity3d #unitytutorial #unity2021
Another way to add elevation with the Z as Y tilemap is by changing the Z position of your tile palette brush and also add a Z value to the Custom Axis Sort setting we changed. According to Unity, a grid with dimensions of (1, 0.5, 1) which is the default will have it's Z axis sort as -0.26. More information can be found here: https://docs.unity3d.com/Manual/Tilemap-Isometric-CreateIso.html
Be sure to put your tilemap back to Chunk Mode and put the tiles in a sprite atlas to help performance in your build. Individual mode is useful for editing the tilemap.
? Relevant Video Links ?
ᐅMouse Click Movement in Isometric Tilemap - Unity Tutorial
https://youtu.be/b0AQg5ZTpac
? Support Me ?
Patreon: https://www.patreon.com/samyg
Donate: https://ko-fi.com/samyam
Disclosure: This post may contain affiliate links, which means we may receive a commission if you click a link and purchase something that we have recommended. While clicking these links won't cost you any money, they will help me fund my development projects while recommending great assets!
? Cool Unity Assets ?
ᐅPeek - Editor Toolkit: https://assetstore.unity.com/packages/tools/utilities/peek-editor-toolkit-149410
ᐅEditor Console Pro: https://assetstore.unity.com/packages/tools/utilities/editor-console-pro-11889
ᐅRainbow Folders 2: https://assetstore.unity.com/packages/tools/utilities/rainbow-folders-2-143526
??THANK YOU TO ALL MY PATRONS ??
❯❯❯ My Links ❮❮❮
? Patreon ?
https://www.patreon.com/samyg
? Discord Server ?
https://discord.gg/mj3dSnmaZc
? Twitter ?
https://twitter.com/samyam_utube
? Facebook ?
https://www.facebook.com/samyam.youtube/
? Music ?
Fretless by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/3777-fretless
License: http://creativecommons.org/licenses/by/4.0/
? Like and Subscribe! ?
?️ Computer Setup ?️
*As an Amazon Associate I earn from qualifying purchases.
https://www.amazon.com/shop/samyam
#unity3d #unitytutorial #unity2021