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Photogrammetry Tutorial - From Scan Data to Game Asset - Scan preparation
Uploaded by Binary ImpactShare: Twitter Facebook
Using photogrammetry has become an industry standard for creating photorealistic game assets. In this brand new video series we will show you how you can prepare a mesh you scanned with your smartphone and convert it into a game-ready asset. In this first episode we will take a look at the steps necessary to get the scanned object ready to be further processed in the substance tools and unity.
In cooperation with the federal state initiative GameUp! Rheinland-Pfalz
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Executing artist ► Jamie Nooten ► https://twitter.com/JamieNooten
BinaryImpact on Twitter ► https://twitter.com/BinaryImpactG
BinaryImpact on Facebook ► https://www.facebook.com/BinaryImpactGmbH/
BinaryImpact on Instagram ► https://www.instagram.com/binaryimpact
BinaryImpact on Twitch ► https://www.twitch.tv/binaryimpact/
BinaryImpact on Reddit ► https://www.reddit.com/user/BinaryImpactG
BinaryImpact on Discord ► https://discord.gg/9STTJNa
Other useful Links ► http://links.binaryimpact.de/
#tutorial #unity #photogrammetry
In cooperation with the federal state initiative GameUp! Rheinland-Pfalz
_______________
Executing artist ► Jamie Nooten ► https://twitter.com/JamieNooten
BinaryImpact on Twitter ► https://twitter.com/BinaryImpactG
BinaryImpact on Facebook ► https://www.facebook.com/BinaryImpactGmbH/
BinaryImpact on Instagram ► https://www.instagram.com/binaryimpact
BinaryImpact on Twitch ► https://www.twitch.tv/binaryimpact/
BinaryImpact on Reddit ► https://www.reddit.com/user/BinaryImpactG
BinaryImpact on Discord ► https://discord.gg/9STTJNa
Other useful Links ► http://links.binaryimpact.de/
#tutorial #unity #photogrammetry