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Unity Top Down Arrow Firing Animation and State Machine Behaviours - Tutorial
Uploaded by CouchFerret makes GamesShare: Twitter Facebook
We will continue with our Character Firing Animations. We will use a 2D Simple Directional Blend Tree in its Animator Controller to make smooth Shooting Transitions, and we will sync together our two Animators with a State Machine Behaviour script.
Are you interested in making games with Unity?
I upload every Saturday, so stay tuned and consider subscribing!
Hi, I'm CouchFerret and follow me on my journey of indie game development. You will find WEEKLY in depth tutorials about developing games in Unity. We will cover topics from programming to art and game design. Whether you are an expert or beginner, you will definitely find new tips and tricks about the whole game development process. These how to videos help you learn unity to develop 2d and 3d games on your own.
#Unity #UnityTutorial #gamedev
Are you interested in making games with Unity?
I upload every Saturday, so stay tuned and consider subscribing!
Hi, I'm CouchFerret and follow me on my journey of indie game development. You will find WEEKLY in depth tutorials about developing games in Unity. We will cover topics from programming to art and game design. Whether you are an expert or beginner, you will definitely find new tips and tricks about the whole game development process. These how to videos help you learn unity to develop 2d and 3d games on your own.
#Unity #UnityTutorial #gamedev