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Unity Top Down Keyboard and Mouse Inputs with Input Manager - Tutorial
Uploaded by CouchFerret makes GamesShare: Twitter Facebook
We will use Unity's Input Manager to access Keyboard and Mouse Inputs. We will move our Player with the Arrow Keys, Aim with the Mouse, and Fire with the Mouse button. This way we will have multiple Input options to play our Top Down Archery Game. We will also build our game to be able to play it in a full screen mode. To fix a few issues, I will show you how to lock and hide the Cursor in Unity.
Are you interested in making games with Unity?
I upload every Saturday, so stay tuned and consider subscribing!
Hi, I'm CouchFerret and follow me on my journey of indie game development. You will find WEEKLY in depth tutorials about developing games in Unity. We will cover topics from programming to art and game design. Whether you are an expert or beginner, you will definitely find new tips and tricks about the whole game development process. These how to videos help you learn unity to develop 2d and 3d games on your own
#Unity #UnityTutorial #gamedev
Are you interested in making games with Unity?
I upload every Saturday, so stay tuned and consider subscribing!
Hi, I'm CouchFerret and follow me on my journey of indie game development. You will find WEEKLY in depth tutorials about developing games in Unity. We will cover topics from programming to art and game design. Whether you are an expert or beginner, you will definitely find new tips and tricks about the whole game development process. These how to videos help you learn unity to develop 2d and 3d games on your own
#Unity #UnityTutorial #gamedev