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Unity Top Down Colliders and Character Movement - Tutorial
Uploaded by CouchFerret makes GamesShare: Twitter Facebook
We will add collider and rigidbody components to our walls to make sure that our Player can't go through walls in our Top Down Unity Game. We will also improve our Character's Movement to a Physics-based one with velocity. We will also talk about the Composite Collider and I will show you how you can merge colliders together with it.
Are you interested in making games with Unity?
I upload every Saturday, so stay tuned and consider subscribing!
Hi, I'm CouchFerret and follow me on my journey of indie game development. You will find WEEKLY in depth tutorials about developing games in Unity. We will cover topics from programming to art and game design. Whether you are an expert or beginner, you will definitely find new tips and tricks about the whole game development process. These how to videos help you learn unity to develop 2d and 3d games on your own
#Unity #UnityTutorial #gamedev
Are you interested in making games with Unity?
I upload every Saturday, so stay tuned and consider subscribing!
Hi, I'm CouchFerret and follow me on my journey of indie game development. You will find WEEKLY in depth tutorials about developing games in Unity. We will cover topics from programming to art and game design. Whether you are an expert or beginner, you will definitely find new tips and tricks about the whole game development process. These how to videos help you learn unity to develop 2d and 3d games on your own
#Unity #UnityTutorial #gamedev