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Endless Runner: Procedural Track Generation (Unity Tutorial)
Uploaded by Matt MirrorFishShare: Twitter Facebook
In this video you will learn how to generate a procedurally generated random endless race track constructed from square prefab segments which connect to one another and don't overlap. The example game is a small endless runner game made with Unity.
You can download the full project code on Github here: http://bit.ly/endlessracer
You can download the full project code on Github here: http://bit.ly/endlessracer