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Unity Procedural Forest: Procedural Generation Basics (C# Programming Tutorial)
Uploaded by Matt MirrorFishShare: Twitter Facebook
In this unity tutorial video we tie together multiple techniques including spawning a grid with random variation, scattering objects, randomly rotating objects and more in order to come up with a procedurally generated low poly abstract forest scene.
The goal of this series is to teach folks unity procedural generation basics while also learning some simple c# programming and unity3d for beginners.
Follow me on Twitter via @mattmirrorfish or leave a comment here if you have any questions. Thanks for watching!
The goal of this series is to teach folks unity procedural generation basics while also learning some simple c# programming and unity3d for beginners.
Follow me on Twitter via @mattmirrorfish or leave a comment here if you have any questions. Thanks for watching!