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My Top 3 Game Design Books
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In this video Matt Mirrorfish shares his top 3 game design books to learn game design. Two of these books are less appropriate to learn game design for beginners but cover more intermediate and advanced topics. Find links to the books below, and leave us a comment if you've read any of them or you have other recommendations.
Game Mechanics: Advanced Game Design
by Ernest Adams, Joris Dormans
https://www.goodreads.com/book/show/13705461-game-mechanics
A Game Design Vocabulary: Exploring the Foundational Principles Behind Good Game Design
by Anna Anthropy, Naomi Clark
https://www.goodreads.com/book/show/16269919-a-game-design-vocabulary
Advanced Game Design: A Systems Approach
by Michael Sellers
https://www.goodreads.com/book/show/35135766-advanced-game-design
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Learn Unity and game development with experienced indie game developers. Subscribe for tutorials, devlogs, and gamedev advice uploaded weekly.
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Game Mechanics: Advanced Game Design
by Ernest Adams, Joris Dormans
https://www.goodreads.com/book/show/13705461-game-mechanics
A Game Design Vocabulary: Exploring the Foundational Principles Behind Good Game Design
by Anna Anthropy, Naomi Clark
https://www.goodreads.com/book/show/16269919-a-game-design-vocabulary
Advanced Game Design: A Systems Approach
by Michael Sellers
https://www.goodreads.com/book/show/35135766-advanced-game-design
---
Learn Unity and game development with experienced indie game developers. Subscribe for tutorials, devlogs, and gamedev advice uploaded weekly.
Visit us on Discord, ask questions and share your work: https://discord.gg/AGHZvCf
Follow us on Twitter: https://twitter.com/thousandant
Visit our website: http://thousandant.com