I Made A Weird AI Art Game In 7 Days

Uploaded by Matt MirrorFish
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In this video I show my entry for Procjam 2019. Procjam is a yearly game jam in which you make something that makes something. I made a project called Alea City Two: Artbot Garden in which a group of rabbits riding spider robots generate strange modern sculptures in a procedurally generated museum world. It's pretty weird and I had a ton of fun making it. It's made in Unity 2019.2 using C# and a bunch of assets from the asset store, including my procedural level generation tool Strata Easy 2D Level Generator, in this case running in 3D mode. This is a little bit of a silly attempt but I think AI generated art, procedural artistry, machine learning, creative coding and computer generated art are really interesting areas that we're going to see a lot of movement in, both inside video games and out. I am also definitely interested in exploring non roguelike games that use PCG, stuff like No Man's Sky is pretty inspiring in this regard. I think PCG and procedural content is only going to get weirder and more interesting as we go :)

Download the game for free on Itch.io: http://bit.ly/artbotgarden

Since it was a quick game jam and there were no limitations I used a bunch of packages from the Asset Store which you can find listed below:

Strata Easy 2D Level Generator:
https://assetstore.unity.com/packages/templates/systems/strata-easy-2d-level-generator-126103

Character Movement Fundamentals:
https://assetstore.unity.com/packages/tools/physics/character-movement-fundamentals-144966

Pluggable AI Tutorial Series:
https://www.youtube.com/watch?v=cHUXh5biQMg